Towards the end of 2020 19in20 set out to investigate community and socially engaged arts practices that have emerged across England in response to Covid19 and the subsequent restrictions. Here they share eight conversations among freelance artists, and artists working in small arts companies, on their work with some of the groups and communities who have been worst effected by Covid19. Bell Vue, 2020
Covid-19 and the Global Cultural and Creative Sector
Extensive research from the Centre for Cultural value on the impact of the pandemic on the cultural sector internationally. Anthony Sargent CBE, 2022
Being Hybrid: A Cheap and Easy Guide to Hybrid Events
The Guide is designed to support organisations offer the best hybrid programme possible to ensure they maintain access to people who have found online programme vital for their connection to the world. Although developed for programmers of literature events, workshops and festivals there's lots of learning for arts organisations here. Criptic Arts & Spread the Word, 2022
Case Study: Debbie Bandara, Forest Tribe
Chapter Five of Collective Encounters' Digital Participatory Theatre Series, curated and introduced by Maya Chowdhry: How do different digital distribution methods engage audiences? With a case study of New Worlds by Forest Tribe. (21:23) Location: England
Case Study: Maya Chowdhry / Virtual Migrants
Chapter Four of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdhry: Digital platforms and production methods: Why and how? With a case study of Ethical People Movement, Virtual Migrants. (17:24) Location: England
Case Study: Tassos Stevens, Coney
Chapter Three of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdhry: Who is the audience and how can they participate? With a case study of The Delegation by Coney. (24:27) Location: England
Case Study: Kamari Romeo, Humblebee Creative
Chapter Two of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdhry: What is the message and how does the medium reflect this? With a case study of Toybox by Humble Been Creative. (17:42) Location: England
Case Study: Nathan Powell
Chapter One of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdhry: What is the difference between a digital and a live participatory theatre process? With a case study of Small Gifts. (22:19) Location: England
Case Study: Mortal Fools: Digital Interludes
Is a participatory arts organisation based in Northumberland specialising in working with young people. This resource brings together a body of digital work created by young people. Location: England Â