Conversations on Communities, Creativity and Covid
Towards the end of 2020 19in20 set out to investigate community and socially engaged arts practices that have emerged across England in response to Covid19 and the subsequent restrictions. Here they share eight conversations among freelance artists, and artists working in [...]
Blurring the Lines: six short case studies on hybrid participatory theatre
A publication exploring the breadth of experimentation and practice in hybrid working within the participatory arts sector. Collective Encounters, 2022.
The role of the Arts during the Covid-19 Pandemic
This report draws on a range of literature to explore (i) how audiences and arts behaviours changed and whether such changes are showing signs of becoming persistent within our society, (ii) how and why the arts helped people to cope [...]
Culture in Crisis
A report into the impacts of Covid-19 on the UK Cultural sector and where we go from here. Ben Walmsley, Abigail Gilmore, Dave O’Brien and Anne Torreggiani, 2022
The Space
A comprehensive resource with advice and guidance to help with everything from creative development and production, to live streaming and performance capture, finding an audience online and measuring success.
Digital Theatre: How is it working
A conversation of theatre makers discussing pivoting their work on line and their resulting learning. Hosted by Intermission.
Innovations in Socially Distanced Performance
Innovations in Socially Distant Performance is a project which studies the aesthetics, philosophies, tools, and artists who are transforming the fields of virtual live performance and socially distant productions. This continually updated website is a place to create community, share [...]
Case Study: Mortal Fools: Digital Interludes
Is a participatory arts organisation based in Northumberland specialising in working with young people. This resource brings together a body of digital work created by young people. Location: England
Case Study: Nathan Powell
Chapter One of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdry: What is the difference between a digital and a live participatory theatre process? With a case study of Small Gifts. (22:19) Location: England
Case Study: Kamari Romeo, Humblebee Creative
Chapter Two of Collective Encounters' Digital Participatory Theatre series curated and introduced by Maya Chowdry: What is the message and how does the medium reflect this? With a case study of Toybox by Humble Been Creative. (17:42) Location: England